GCAP 2008 - And now my talk
Some wonderful people posted the entire talk on you tube. That's brilliant I was told no one got it. So here it is...
Part 1
Part 2
Part 3 (this is the one with the pretty examples!!)
Part 4 (more pretty things here)
Part 5
Labels: games, GCAP, processing, processing.org, teaching, videos
3 Comments:
Good talk. I'm Lead artist (in italics) at Acheron Design in Melbourne and about a year ago started mucking about with processing and had so much fun with it I pretty much spend all my spare time coding generative art projects. I'm thinking about doing some quick tutorials for processing ofr out artists here, as we seem to have a programmer/artist communication barrier and the whole programmers lolling at artists misunderstandings. Anyway thanks for posting the vids. good talk.
Thanks XY, nice of you to say. So what kind of generative stuff are you working on?
Good show, old chap! I did processing for my intro to java programming - loved it. Still do a lot on me own, which has helped with another home-effort -- javaFX. It's good to see design coming to programming, or programming to design , either way you slice it, it was inevitable, it's a happy union
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